SkillTech is nothing but "Tech that enables skill acquisition, measurement, retention and
digitally". The key word is "digitally"..
This is different from EdTech which primarily focuses on Tech that enables "Knowledge"
"Core" learning process or impacting the "Enablers". As compared to EdTech, SkillTech
- On kinesthetics and less on cognitive aspects
- On developing muscle memory
- On driving a behavioral shift in the learner
Traditionally, the efficacy of Tech (without a human) in achieving the above three has
been quite poor.
Even now, there are myriads of challenges:
- While there is considerable success in "Enablers Space" like testing & measurement,
for training etc. - not much is happening in the "Core" space. The latter is quite
difficult - however, this is where the need is the most, if we have to eradicate the
world from the
menace of "Unemployability"
- Simulation of real scenarios where learners can actually execute the tasks is difficult
in a pure
play online environment. This is specially true for the "Non Services Trades" like
Machining, Welding, Construction etc. While, there have been developments like eWelding
are still not production grade esp. from creating the tactile feel that a welder
experiences with a
real welding machines. Besides, these are limited to a few areas only. In the services
success rates are much better except for areas like healthcare, housekeeping etc. The
key aspect in
the Services space is to get the algorithm (Activities & tasks) right! The algorithm
that works well
in the pure play digital space need not be the same as the brick & mortar world!
- Low acceptance by the learners ( consumers) as this requires a mindset change. In
social acceptance of skills, esp. in the Indian context, is much lower than knowledge.
Now, getting a
reluctant learner to pick up skills in the "Online" world is even more challenging!
- For Skill Tech to become mainstream, a shift in consumer behavior in its favor is key to
societies where Digital Maturity is low, this becomes even more challenging esp. if they
are making a
transition from the world of agriculture to the world of services while bypassing the
- Unlike the "Tech" in EdTech, the "Tech" in SkillTech is quite heterogenous and varies
from industry to industry. This poses a huge challenge from a single SkillTech players
ability to work
across sectors and hence, requires many players with deep domain knowledge in their
to work in their space. This is not easy to find esp. as it requires more patient
However, for success what's "fundamental" and common across all sectors is to bring
about a behaviroal
shift in the learners! This coupled with the ability to drive in a change in "consumer
favor of SkillTech will be the key to success!